Pinball Or Nothing:

Controls

Touch screen: Bottom left and right taps for fliipers, swipe down for plunger. Keyboard: Z Left Flipper X Right Flipper C for Plunger

1. Core Scoring Systems

Every interaction on the table adds to your score. Knowing which targets to prioritize is the key to a high score:

  • Pop Bumpers: These round targets in the upper-middle area are worth 100 points per hit.
  • Slingshots: The triangular bumpers above the flippers kick the ball toward the center and award 25 points per activation.
  • Spinner: Located near the top center-right, passing through the spinner awards 50 points per spin. Additionally, the faster it spins, the more bonus points it generates based on its rotational speed.
  • Ramp: Successfully hitting the ramp on the left side at high speed awards 200 points.

2. Drop Target Bank

The bank of 5 green targets at the top is the most important area for strategic scoring:

  • Individual Hits: Each target you knock down is worth 500 points.
  • Clearing the Bank: If you knock down all 5 targets, you receive a massive 5,000-point bonus.
  • Reset: Once the entire bank is cleared, the targets will automatically reset after a 2-second delay so you can chase the bonus again.

3. Ball Management & Extra Balls

  • Starting the Game: You begin each game with 3 balls.
  • Launching: Use the Spacebar (PC) or the "GO!" button (Mobile) to launch the ball from the plunger lane.
  • The Drain: If the ball falls between the flippers or through the "OUT" lanes on the far left and right, the ball is lost.
  • Game Over: Once all 3 balls have been lost, the game ends and your final score is compared against your local High Score.

4. Table Hazards: The "Out" Lanes

The areas to the far left and right of the slingshots are designated as Out Lanes. If the ball enters these narrow passages, it will bypass your flippers entirely and head straight for the drain. Keep the ball toward the center of the playfield to avoid losing a ball prematurely.

5. Pro-Tips for High Scores

  • The Ramp Shot: To hit the ramp, you need momentum. Use the tips of your flippers to "aim" the ball toward the left-side entrance at high speed.
  • Bumper Traps: The ball can often get "trapped" between the three pop bumpers at the top. This is a great way to rack up 100-point hits quickly without much risk.
  • Spinner Speed: The spinner’s points are tied to how fast it turns. Try to hit it with a direct vertical shot to keep it spinning as long as possible.
Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorToasterfaceGames
GenreSurvival

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